Don’t teach the world to code

Jeff Atwood blogged about how the idea of teaching everyone to code is out of control. Overall, I agree. This year has seen a good interest in getting more people to code from a younger age. Mostly, existing developers are thrilled at the prospect of younger generations being introduced to coding, …

Continue Reading →

Music and memories

spotify

Music is excellent at bringing back memories. After a while, only the good memories are brought back – the bad ones end up serving as a reminder that the memory is only a memory. Music itself has a habit of attaching itself to memories – the stronger the memory (whether …

Continue Reading →

The Humble Developer

A humble developer, (personally) is someone who meets the following criteria. In short, they don’t see their profession as a means to pay bills, but as a passion – one which is shared tirelessly with other people of the same profession. Such discussions are constructive, and not insulting. Sure, someone …

Continue Reading →

iOS Game – More Progress

I previously mentioned the desire to create a game, primarily for iPad. I have gradually been making progress, and it is getting to the stage where I could have something worthwhile to show for it. The delay? Time. Well, a less lame excuse would be re-arranging the way data is …

Continue Reading →

Developing an iOS game

One thing I am fed up of seeing on the iPad, are games which are not very…involving. The biggest exceptions (in my opinion) have been: World of Goo (originally a desktop game) Starfront (heavily inspired by Starcraft) Dungeon Hunter 2 (Solo RPG game) C&C Red Alert (cheap port of Red …

Continue Reading →

Access iOS simulator without using Xcode 4.3

Sometimes you need to tweak a website’s CSS to work with an iOS device. Instead of pulling out your iPhone or iPad, you can just use the iOS simulator without even opening Xcode. That includes Xcode 4.3 which sandboxes the old /Developer location too. Yeah, of course, this is no …

Continue Reading →

Misconceptions about Freelancing

Having freelanced for a while now, one thing that becomes irritatingly clear is that those who don’t freelance have some terrible misconceptions of what it is really like. Here’s a brief hint – freelancers do not have more free time, and it is not stress free, not by a long shot. …

Continue Reading →

Why I am not fussed over “Metro” style.

Microsoft very recently released an early developer preview of Windows 8 – along with typical selling points such as “full screen apps”, and the unfortunate ability to only see one application at a time. Yes, unfortunate. What seems to have happened, is that Apple loved iOS and it’s successful interface …

Continue Reading →

Setting up a Macbook Pro 2011 With Bootcamp

This is by no means a difficult process, but prior to doing this, I had a few questions which were answered near perfectly by jumping in and setting up Windows 7 in Bootcamp. If you are thinking of dual-booting your Macbook Pro and getting the ultimate developer machine (or pretty …

Continue Reading →

Starfront Collision (iPad)

I don’t often review things – but this game got my attention so much I thought it was worth mentioning in better detail. Even then I haven’t explored every last detail of the game, but there’s enough to give someone the bigger picture. Normally I would be quick to point …

Continue Reading →